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Labirinto: app-match maker

Per spazi e protagonisti del sistema dell'arte

#labirinto, #cultura

Labirinto: app-match maker
Copyright © Lorenzo Rizzo Zenga, 2023

Author: Lorenzo Rizzo Zenga
Year: 2023
University: IUSVE
Department: Communication
Language: Italian
Supervisor: Ugo Guidolin

This thesis is about art, culture and the beauty of encounter. In this path we will discover the dynamics through which I arrived at designing an Application for Artists, Spaces and Organisations, specifically set in the Venetian reality. The path of the thesis was approached following a precise working method that perfectly reflects the subdivision of the chapters: Phase One: Analysis of the Art system, useful to understand what are the fundamental elements to be taken into consideration in planning. Phase Two: Analysis aimed at illustrating what is new, what are the trends and what are the elements that constitute innovative value for any artistic reality. Phase Three: Analysis aimed at understanding the current social fabric of Venice. Phase Four: Actual prototyping of the project. Labirinto is thus a virtual platform fulcrum for the matchmaking between Necessity and Opportunity in the world of Art. A tool for making chaos one's own order. It allows Organisations to offer their resources. It allows Spaces to offer their environments. Allows Artists to offer their skills. It allows Professionals to offer their skills. Of these stars, Labyrinth facilitates the self-generative creation of constellations.

All content presented on this page is the intellectual property of the respective students who authored each thesis. Any reproduction or use of this material must properly cite the original authors and include appropriate attribution.

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